Honda, a sumo wrestler from Japan, who wants to prove his fighting style. Ryu and Ken, the main characters from the original Street Fighter, appeared along with six new characters of different nationalities: The original version of Street Fighter II featured a roster of eight playable characters. Often hailed as the most memorable select screen in the series. Both of these features would be expanded upon in subsequent installments. Additionally, the player can also "cancel" attacks during their animation by performing another move, allowing for a combination of several basic and special moves. Street Fighter II differs from the original in its roster of multiple playable characters, each with their distinct fighting styles and special moves. Like in the original, the player can perform special moves by inputting a combination of directional and button-based commands, but execution of these moves is much easier than in the original game, a significant factor in its popularity. The player can perform a variety of basic moves in any position, including grabbing/throwing attacks, which were not featured in the original Street Fighter. There are three punch buttons and three kick buttons of differing strength and speed (Light, Medium and Heavy). The player uses the joystick to jump, crouch and move the character towards or away from the opponent, as well as to guard the character from an opponent's attacks. Like in the original, the games controls uses a configuration of an eight-directional joystick and six attack buttons. The bonus games were removed from the original version of Super Street Fighter II Turbo in exchange for a bonus fight against Akuma during the final stage. The bonus games includes (in order) a car-breaking event a barrel breaking bonus game where the barrels are dropped off from a conveyor belt above the player and a drum-breaking bonus game where drums are flammable and piled over each other. If there is no clear winner by the end of the final round, then either the computer-controlled opponent will win by default in a single-player match or both fighters will lose in a 2-player match.Īfter every third match in the single player mode, the player will participate in a " bonus game" for additional points.
In the first Street Fighter II, a match could last up to ten rounds if there was no clear winner this was reduced to four rounds in Street Fighter II': Champion Edition and onward. If both opponents knock each other out at the same time or the timer runs out with both fighters having an equal amount of vitality left, a "double KO" or "draw game" is declared and additional rounds will be played until sudden death. The objective of each round is to deplete the opponent's vitality before the timer runs out.
#Street fighter 2 game series#
The player engages opponents in one-on-one close quarter combat in a series of best-two-out-of-three matches. Street Fighter II follows several of the conventions and rules already established by its original 1987 predecessor. From top to bottom: the original Street Fighter II, Street Fighter II': Champion Edition and Super Street Fighter II.
Ryu and Ken fighting on Guile's stage in three different versions of Street Fighter II.
6.4 Screenshots of Wii U Virtual Console (SNES version).3.8 Ultra Street Fighter II: The Final Challengers.3.7 Super Street Fighter II Turbo: HD Remix.3.3 Street Fighter II' Turbo: Hyper Fighting.3.2 Street Fighter II': Champion Edition.Some of the home versions of the Street Fighter II games have sold millions of copies, with the SNES port of the first Street Fighter II being Capcom's best-selling consumer game of all-time as of 2008. Its popularity led to the production of several updated versions, each offering additional features and characters over previous versions, as well as many home versions the game itself also established many of the core concepts of the fighting game genre. Street Fighter II is credited with starting a fighting game boom during the 1990s. A sequel to Street Fighter, Street Fighter II improved upon many of the concepts introduced in the first game, including the use of command-based special moves and a six-button control configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style and special moves. Raster, horizontal orientation, 384 x 224 pixels, 4096 colors, 60 Hz refresh rate Street Fighter II: The World Warrior ( ストリートファイターⅡ, Sutorīto Faitā Tsū ?) is a 1991 fighting game produced by Capcom, originally released as an arcade game.